package com.starleague.battletech.unit.mech;

public enum MechHitLocationType
{
    HEAD(6),
    CENTER_TORSO(12),
    SIDE_TORSO(12),
    ARM(12),
    LEG(6);

    private final int numCriticalSlots;

    private MechHitLocationType(final int numCriticalSlots)
    {
        this.numCriticalSlots = numCriticalSlots;
    }

    public int getNumCriticalSlots()
    {
        return this.numCriticalSlots;
    }
}
